Films, Jackanory

Uncanny Valley

“In the slums of the future, VR junkies satisfy their violent impulses in online entertainment. An expert player discovers that the line between games and reality is starting to fade away.”

“Uncanny Valley” is a masterwork of visual effects and short form filmmaking. Director Federico Heller vision of a film explores video game addiction and the future of drone warfare. The pseudo-documentary style and bleak futurist views show some Neill Blomkamp influences,¬†however, Heller departs from the later with the use of Rich contrasting colors and feeling of heightened reality that permeates the film.

Perhaps what makes this film resonate with so many was Heller’s ability to paint a bleak outlook for the future. Coming at a time where Virtual Reality is storming the video game and filmmaking industries, Drones both in warfare and the prosumer level are all the rage, and robotics is reaching new heights. It’s easy to imagine a future where VR will be used to pilot Drone/Robotic warriors on future battlefields, so much, it seems unavoidable. It’s this that makes Hellers film so chilling and engaging.

Federico Heller was born in 1983, in Buenos Aires, Argentina. His interest in visual arts began at the age of seven when he started studying clay sculpture. At the age of fourteen he started filming and editing with his own equipment and a few years later he got a few jobs as editor. He joined film school already having a solid knowledge in montage and storytelling and continued to train in visual effects, animation and digital art. After working in studios and a year of freelancing, in 2003 Federico decided to join forces with his brother and co-founded 3DAR. There and for, the following years he worked as director, producer and visual effects supervisor to hundreds of different projects for TV, advertising and film. His interest in storytelling and character development led him to write original stories for TV series and in 2015 he wrote and directed his first short film Uncanny Valley.

You can see more work from Studio 3dar here: http://www.3dar.com/

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